Poem by Huanchu Daoren

“Calm in quietude

is not real calm.

When you can be calm in the midst of activity,

this is the true state of nature.

Happiness in comfort

is not real happiness.

When you can be happy in the midst of hardship,

then you see the true potential of the mind.”

The team's words
" We wanted to focus on transmitting calm and temperance in the face of adverse situations or those that cause negativity in us, and on the possibility of reaching a state of happiness through this calm (the player has fun with the game).

We chose these emotions and idea since the previous project was focused on fear and creating situations of tension for the player, we wanted to create an antithesis, creating situations of peace from apparently opposite bases.

We found that a simulator was the best option, combining different levels of different everyday situations of supposed bitterness to demonstrate that in every bad moment there can be happiness, that not everything is black and white, we always oscillate in gray.

We chose this poem by Huanchu Daoren, a pseudonym for Hong Zicheng because it perfectly commented and showed the idea of finding the peace of mind needed to stay happy in the face of adversity, since we were looking for such a game from the beginning before having the poem itself.

''' The implementation with the prototype of these emotions. '''

 ○ We have added them in the game by creating various simulations of situations that are frustrating in order to find calm situations and control the situation in some of which we are generally in chaos. This thus fulfills the message of facing adversity, showing control and even happiness, being able to provide support in the face of these same situations in everyday life.○