Traffic Jam

The first scene of the game. The player is located in the, trapped in a traffic jam. By clicking on the levers and buttons of the car's dashboard the player will change the camera's rendering or the music, among other things.

Scene
The scene will be composed of the interior of the car as the forefront.

The outside will be composed by lots of large black buildings and skyscapers, as well as many cars that surround the car.

Horn
It will toggle the music on. When a song ends or the player clicks on the button again, the next song in the queue starts. If this happens with the last song, the music will stop.

Hand brake
It toggles different post-processing values for the camera (mainly color). This button works the same way as the Radio Button.

Windshield lever
It toggles on and off rain particles, as well as a rain ambient sound. Rain particles will get inside of the car too. This is because some post-processing values are too bright on the exterior and we can barely see these particles. Furthemore, we think that these raindrops help to create the chill environment we want to achieve.

Objects with FXs

 * Hand break moving
 * Windshield lever moving

These two will have the same two sounds, one for the turn-on and the other for the turn-off.


 * Horn (turn-off sound of the levers)


 * Rain ambient (triggered by the windshield lever)